VgEvents Static Class

Static class to store event strings. Use it as VgEvents.VG_PLAY instead of 'play'.

Properties

  • VG_ABORT [static] :string = 'abort';
  • VG_CAN_PLAY [static] :string = 'canplay';
  • VG_CAN_PLAY_THROUGH [static] :string = 'canplaythrough';
  • VG_DURATION_CHANGE [static] :string = 'durationchange';
  • VG_EMPTIED [static] :string = 'emptied';
  • VG_ENCRYPTED [static] :string = 'encrypted';
  • VG_ENDED [static] :string = 'ended';
  • VG_ERROR [static] :string = 'error';
  • VG_LOADED_DATA [static] :string = 'loadeddata';
  • VG_LOADED_METADATA [static] :string = 'loadedmetadata';
  • VG_LOAD_START [static] :string = 'loadstart';
  • VG_PAUSE [static] :string = 'pause';
  • VG_PLAY [static] :string = 'play';
  • VG_PLAYING [static] :string = 'playing';
  • VG_PROGRESS [static] :string = 'progress';
  • VG_RATE_CHANGE [static] :string = 'ratechange';
  • VG_SEEK [static] :string = 'seek';
  • VG_SEEKED [static] :string = 'seeked';
  • VG_SEEKING [static] :string = 'seeking';
  • VG_STALLED [static] :string = 'stalled';
  • VG_SUSPEND [static] :string = 'suspend';
  • VG_TIME_UPDATE [static] :string = 'timeupdate';
  • VG_VOLUME_CHANGE [static] :string = 'volumechange';
  • VG_WAITING [static] :string = 'waiting';
  • VG_LOAD [static] :string = 'load';
  • VG_ENTER [static] :string = 'enter';
  • VG_EXIT [static] :string = 'exit';
  • VG_START_ADS [static] :string = 'startads';
  • VG_END_ADS [static] :string = 'endads';

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